A terrible mistake puts two best friends on a quest to reinvent themselves and overcome personal barriers to pursue their long forgotten dreams, right before the pandemic hits.
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A terrible mistake puts two best friends on a quest to reinvent themselves and overcome personal barriers to pursue their long forgotten dreams, right before the pandemic hits.
With the abundance of antiques and culture in Jordan, you can only see so much of the essence of traditional craftsmanship in a blink of an eye. This film showcases the beauty of old Hong Kong, all in a glimpse of textiles, flasks, paintings and statuettes.
A cramped environment with all kinds of restrictions shapes Hong Kong into a square city. Perhaps life is impoverished, oppressive, and the actuality is being difficult to change. Yet, Bong hasn't lost his imagination of birds soaring high in the sky, and has still retained his longing for wonderful things.
A sparkling geometric play of shapes and forms in the M+ Museum of Hong Kong.
After a row over a TV remote control, Uncle Tung accidentally kills his nephew…?!
Lumen is a 2D animation that combines digital paint with collage. It is about a defective light bulb being an outcast in the factory. It fails to be fixed so it is discarded into the woods. Other perfect light bulbs are doing their jobs in keeping the city bright, while the "abnormal" and "imperfect" light bulb finds a unique way to shine and its purpose in life.
A huge glorious rush through Old Town Hong Kong juxtaposing nature and concrete in an endless tunnel.
End Time and The Trajectories of Ancestors (2022) is a video (machinima) essay on the historical fragments of Montana and Native American history. Going deep into the American soil conveyed in the video game Far Car 5 (2018), the work manifests the juxtaposition between religious survivalism on the nuclear threat and End Time, the digital landscape and archive of Montana, and the historical records and testimonies of Native American’s history and movement. This intersection can be conceived as a detour in thinking and questioning the universal issues on colonization, land, race, violence and the appropriation of culture and history in the video game.