Protocorba
A fantasy world in which ordinary, unimposing characters live. Nothing unusual happens to them in this world. They walk, sit, stand, get bored in the wind, and sometimes they dance.
A fantasy world in which ordinary, unimposing characters live. Nothing unusual happens to them in this world. They walk, sit, stand, get bored in the wind, and sometimes they dance.
A fantasy world in which ordinary, unimposing characters live. Nothing unusual happens to them in this world. They walk, sit, stand, get bored in the wind, and sometimes they dance.
The continuation of the adventures of Fyodor and his friends from the Prostokvashino village.
Across different eras, a poor family, an anxious developer and a fed-up landlady become tied to the same mysterious house in this animated dark comedy.
Waking Life is about a young man in a persistent lucid dream-like state. The film follows its protagonist as he initially observes and later participates in philosophical discussions that weave together issues like reality, free will, our relationships with others, and the meaning of life.
A series of 30 sketches, following the hilarious antics of various characters from a galaxy, far, far away.
From the moment she was born, Vaysha was a very special girl. With her left eye she can only see into the past, and with her right she can only see the future. The past is familiar and safe, the future is sinister and threatening. The present is a blind spot. In captivating parabolic imagery, the award-winning animation artist Theodore Ushev illustrates the world through Vaysha’s eyes.
When the four Willoughby children are abandoned by their selfish parents, they must learn how to adapt their Old-Fashioned values to the contemporary world in order to create something new: The Modern Family.
A young chambermaid finds a neglected nutcracker under a Christmas tree. It comes to life, but the Nutcracker is really an enchanted prince.
The villains from the popular animated Disney films are gathered at the House of Mouse with plans to take over. Soon, the villains take over the house and kick out Mickey, Donald and Goofy. It's all up to Mickey and his friends to overthrow evil and return the House of Mouse to normal--or as close to normal as it gets.